Our numbers over the October sessions have generally seen 10 players of varying skill levels competing.
The members self-select how they play, including in teams of five players calling a partner, three teams of two people or two teams of two people. The great thing about 500 is the flexibility it has to accommodate different player numbers.
There is some contention about the rules for playing misere, with a number of official sources giving varied advice, however our player groups choose their own rules which seems to work.
Keep shuffling.
Doug Smith
Convenor